Game mechanicsMemory, find the pairs
Cards face down, two to flip each turn. The game everyone knows, put to work for your content.
Describe your game: the assistant builds it, you fine-tune it.
How it works
Everyone has played memory, so there is nothing to explain. Players flip two cards, remember what they saw and come back for the match on the next turn. That back and forth trains recall without feeling like a lesson.
The two cards in a pair don't have to be the same. A hazard symbol and its meaning, a product and its name, an acronym and what it stands for: every pair found is a link the player built on their own.
For the player
- 1Cards are laid face down on a grid that fits the screen.
- 2The player flips two. If they match, they stay face up. If not, they flip back after a moment.
- 3Once the last pair is found, the step finishes on its own.
What you set
- Create your pairs: each card holds text, an image or both.
- Use identical pairs or matches, such as a picture with a word or a term with its definition.
- Choose whether images are cropped to fill the whole card.
- Set the timer, 30 seconds by default, and the points earned.
- Optionally add an image, a video or an audio clip next to the grid, plus hints and your own end messages.
Ideas for using it
Safety symbols
Match each hazard symbol with what it means.
Product line
Have sales reps pair each product photo with its name.
Company jargon
Help new hires match internal acronyms with what they stand for.
Event break
Run a quick round between two sessions to wake the room up.
Frequently asked questions
How do I make an online memory game?
Add a Memory step in the Ludiz editor and enter your pairs as text or images. You can also describe your topic to the AI assistant and it creates the pairs for you. The game then runs in a browser or on a phone.
Do both cards in a pair have to be the same?
No. A pair can be two identical images, but also an image and a text, or a word and its definition.
Can I put a time limit on the game?
Yes. A 30-second timer is set by default. You can change it, turn it off, or share one timer across several steps.
Going further
Marketing games and contests
Our studio designs complete company games around this mechanic.
Playable demoFirst day at Hélionde
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Game mechanics22
Screens and paths6
AIThe AI assistant builds these on its own



























